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<title>squibby's CGPortoflio Gallery</title>
<link>http://squibby.cgsociety.org/gallery/</link>
<description>squibby's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Misty Forest Speedpaint</title>
	<link>http://squibby.cgsociety.org/gallery/635140</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1211677271_small.jpg"><br><br>A speedpaint of a misty forest scene (funnily enough)<br />
 <br />
Used a lot more textured brushes than I'm used to.<br />
<br />
About 2 hours in Photoshop, ]]>
	</description>
	<pubDate>Sun, 25 May 2008 01:01:16 +0000</pubDate>
	</item>
	<item>
	<title>Forest Stream</title>
	<link>http://squibby.cgsociety.org/gallery/624624</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1209031623_small.jpg"><br><br>Title says it all really,<br />
<br />
A generic stream in a forest, another quick sketchy work, concentrating on colours and mood.]]>
	</description>
	<pubDate>Thu, 24 Apr 2008 10:07:11 +0000</pubDate>
	</item>
	<item>
	<title>The Hunter</title>
	<link>http://squibby.cgsociety.org/gallery/541653</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1190197266_small.jpg"><br><br>A loosy sketchy painting depicting a hunter carefully stalking his way thorugh a dark foreboding part of the forest in pursuit of... something.<br />
<br />
<br />
]]>
	</description>
	<pubDate>Wed, 19 Sep 2007 10:21:34 +0000</pubDate>
	</item>
	<item>
	<title>Swamp Thing</title>
	<link>http://squibby.cgsociety.org/gallery/506644</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1181732048_small.jpg"><br><br>A quick sketch trying to depict a swamp environment, decided it had no real point so I had a go at putting in a fantasy creature of some kind in the scene. <br />
<br />
The 'thing' was largely drawn randomly but used features from gorillas and bears. He's just a fairly simplistic ball of fuzz though. I focussed on making it look less 'monsterish' but rather like a normal animal in it's natural environment<br />
<br />
Spent approximately 5 to 6 hours in Photoshop with a Wacom,  ]]>
	</description>
	<pubDate>Wed, 13 Jun 2007 10:54:11 +0000</pubDate>
	</item>
	<item>
	<title>Dawn on the Wastes</title>
	<link>http://squibby.cgsociety.org/gallery/494420</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1178707836_small.jpg"><br><br>A sketch / painting inspired by the post apocalyptic world from the CRPG Fallout.<br />
<br />
Started out as adaytime scene but the colours were just wrong tp my eye, almost abandoned it before playing around with the levels and ending up with a far more interesting result.<br />
<br />
approximately 4 hours or so in Photoshop, C&amp;C appreciated]]>
	</description>
	<pubDate>Wed, 09 May 2007 10:50:38 +0000</pubDate>
	</item>
	<item>
	<title>A Spot of Spelunking</title>
	<link>http://squibby.cgsociety.org/gallery/460360</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1170746477_small.jpg"><br><br>Started out as a very interesting gradient fill, <br />
Nothing much to it just a quick attempt at an atmospheric setting.<br />
<br />
approx an hour or two, in Photoshop with a Wacom Tablet]]>
	</description>
	<pubDate>Tue, 06 Feb 2007 07:22:32 +0000</pubDate>
	</item>
	<item>
	<title>Midnight Snack</title>
	<link>http://squibby.cgsociety.org/gallery/444465</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1167113672_small.jpg"><br><br>Just a creepy elephant doing something thats probably pretty unnatural... sorry about the darkness, depending on your monitor brightness it could look pretty naff....<br />
<br />
Pretty much just wanted to paint an elephant, amazing how complex their skulls are,<br />
took me a few of hours or so of messing around in Photoshop with a tablet.]]>
	</description>
	<pubDate>Tue, 26 Dec 2006 06:14:35 +0000</pubDate>
	</item>
	<item>
	<title>Proceed with Caution</title>
	<link>http://squibby.cgsociety.org/gallery/446810</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1167782694_small.jpg"><br><br>No prize for guessing what this was inspired by,<br />
<br />
Wanted to work on something scifi-ish for a change, also a great chance to work on my lacking perspective skills with a simple 1 point scene.<br />
<br />
Any C&amp;C welcome]]>
	</description>
	<pubDate>Wed, 03 Jan 2007 00:04:57 +0000</pubDate>
	</item>
	<item>
	<title>Columns</title>
	<link>http://squibby.cgsociety.org/gallery/413723</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1160095450_small.jpg"><br><br>The result of an hour or so of slapping colours and textures about, working to a loose mental image.<br />
<br />
I thought it turned out quite nice, <br />
<br />
Any comments &amp; critisisms welcome]]>
	</description>
	<pubDate>Fri, 06 Oct 2006 00:44:13 +0000</pubDate>
	</item>
	<item>
	<title>Tranquility</title>
	<link>http://squibby.cgsociety.org/gallery/404813</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1158219910_small.jpg"><br><br>I wanted to depict a tranquil forest clearing, The deer was added in afterwards as the image lacked a focus.<br />
<br />
6 hours in Photoshop with a tablet<br />
<br />
Any C&amp;C welcome,<br />
]]>
	</description>
	<pubDate>Thu, 14 Sep 2006 07:45:18 +0000</pubDate>
	</item>
	<item>
	<title>Peltast</title>
	<link>http://squibby.cgsociety.org/gallery/393073</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1155556162_small.jpg"><br><br>My first real try at somewhat accurately drawing a person in an action pose, I used several reference photos to get the pose and muscles right but tried not to define the picture too much to keep it loose and dynamic, <br />
<br />
completed in several hours in Photoshop with a tablet<br />
<br />
Any comments and critique welcome, Its hardly perfect and I'd love any tips and pointers on doing action shots like this.]]>
	</description>
	<pubDate>Mon, 14 Aug 2006 11:49:30 +0000</pubDate>
	</item>
	<item>
	<title>Inner Space</title>
	<link>http://squibby.cgsociety.org/gallery/387214</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1154181327_small.jpg"><br><br>A deep diving submersible explores the vast inky blackness of the abyssal plains.<br />
<br />
Deliberately dark to get that lonely mood going, and to have fun with some unconventional lighting, may or may not look any good depending on your monitor calibration.<br />
<br />
about 10 hours in Photoshop on and off with a 6x8 Wacom tablet.<br />
<br />
]]>
	</description>
	<pubDate>Sat, 29 Jul 2006 13:55:30 +0000</pubDate>
	</item>
	<item>
	<title>Entering The Nebula</title>
	<link>http://squibby.cgsociety.org/gallery/318067</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1139810018_small.jpg"><br><br>This started out as a test work just to become familar with 2d painting techniques. Nothing too fancy as I'm still quite new to all of this, just trying to get the basics of lighting and composition right.<br />
]]>
	</description>
	<pubDate>Mon, 13 Feb 2006 05:53:43 +0000</pubDate>
	</item>
	<item>
	<title>Firestarter</title>
	<link>http://squibby.cgsociety.org/gallery/318761</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1139999697_small.jpg"><br><br>A futuristic flamethrower weilding soldier, One of my first tries at a character.<br />
I wanted to make his weapon and armour very simple and functional, and hopefully believable.<br />
Still getting the hang of figure drawing (even if its covered in a heavy fire resistant armour suit...)<br />
]]>
	</description>
	<pubDate>Wed, 15 Feb 2006 10:35:00 +0000</pubDate>
	</item>
	<item>
	<title>Seaside Scene</title>
	<link>http://squibby.cgsociety.org/gallery/319102</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1140078523_small.jpg"><br><br>Just a sketch of a pretty typical seaside in the afternoon. I worked quite quickly on this one and tried quite hard not to get too caught up in detail.<br />
Comes across quite nicely IMHO if you stand a few feet back<br />
]]>
	</description>
	<pubDate>Thu, 16 Feb 2006 08:28:47 +0000</pubDate>
	</item>
	<item>
	<title>The Agent</title>
	<link>http://squibby.cgsociety.org/gallery/324697</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1141454038_small.jpg"><br><br>A futuristic cyborg assassin makes his stand against unknown foes...<br />
A scene heavily inspired by the game Syndicate (released way back in 1993)<br />
Going for a dark futuristic look similar to the game.<br />
]]>
	</description>
	<pubDate>Sat, 04 Mar 2006 06:34:01 +0000</pubDate>
	</item>
	<item>
	<title>Ornate Dagger</title>
	<link>http://squibby.cgsociety.org/gallery/329925</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1142579583_small.jpg"><br><br>A snake themed ornate dagger,<br />
I tried to carry the theme through in the colours and forms of the hilt etc, probably a bit over the top but I feel its gets the theme across well.<br />
Also my first try at using textures, the snakeskin on the scabbard and the marbled hilt.<br />
Any comments and crits are welcome,<br />
Detail on the hilt<br />
<img src="http://img.photobucket.com/albums/v230/missilemagnet/detail1.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Fri, 17 Mar 2006 07:13:07 +0000</pubDate>
	</item>
	<item>
	<title>Deep Blue</title>
	<link>http://squibby.cgsociety.org/gallery/330280</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/210914/210914_1142659713_small.jpg"><br><br>Started as a sketching exercise but ended up developing it into a finished piece. I deliberately kept the style loose, sketchy and dark, to help along that murkey underwater look,<br />
unfortunately jpg compression likes to work against me and created some artifacts around the horizon line, I hope you can look past these.<br />
any comments / crits welcome<br />
]]>
	</description>
	<pubDate>Sat, 18 Mar 2006 05:28:40 +0000</pubDate>
	</item>
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